Showing posts with label experiment. Show all posts
Showing posts with label experiment. Show all posts

Friday, December 3, 2010

Finding Inspiration

Justine Roberts, Principal


We are always looking for new inspiration and points of reference.  What works? How are people innovating learning design? What new ideas are out there or exemplary projects that we can draw on?  So when friends of mine set off to visit some Reggio inspired pre-schools I asked them to take lots of pictures.  


Susan MacDonald is the former Director of The Children's Garden, a progressive preschool and Lucinda Burke was the head teacher for 4-5 year olds there for many years. They now work as consultants for other Reggio inspired schools and are starting their own school in Metro Boston.  One of the interesting thing about the schools they visited - The Blue School and La Petite Ecole in NYC - is that both are works in progress.  Both are in temporary quarters and both have the feel of an experiment in which the organization is learning alongside the students. 


Reggio has been a touch stone for many children's museums, and for art rooms and workshops in other types of museums as well.  As these pictures show, the core ideas behind the Reggio approach continue to offer opportunities to create distinctive, inquiry based environments which honor learners and celebrate learning as a community.


I will let the images largely speak for themselves. 


The Blue School



I find this way of organizing types of learning and inquiry very interesting





Yup, they have blacklight painting directly on the wall in the hallway



 La Petite Ecole


This is Virgil, school founder


A kids' kitchen at child's scale but very sophisticated and REAL

Details like the dress up box lid make this space magical. The window is lined with mirror to double the view.


Every paint color has a thick and a thin brush

Thursday, November 25, 2010

Further Excellent Adventures in Visitor Participation, Part 2

Janet Petitpas, Senior Associate, London 



Last week brought you part 1 of current visitor participation exhibits in London and here comes part 2!


Adventure #3: MOVE: Choreographing YOU at the Hayward Gallery 


A few weeks ago I went off to the Hayward Gallery to see/dance my way through their current exhibition of sculptures and installations created by artists and choreographers. The exhibition had some great things, my favorite being a series of small rooms you go through filled with balloons and ball-pit balls that did really force you to move and think about your movements as you tried to navigate the space. 


 There was also a section of ceiling with gymnastics rings of different heights that posed the challenge of crossing the space without having your feet touch the floor. Loved this, but for some reason the day I was there you couldn’t hang from the rings. Wish this had been available! 
Sadly, the exhibition wasn’t very crowded on the day I went and I seemed to be suffering from a little too much self-awareness. Each area had Gallery staff posted there and one area actually had professional dancers dancing in the space. Because it was so quiet, I felt quite shy about using the objects with the Gallery staff staring at me as the only participant. I walked through all the exhibit areas a few times and there were some spaces that were empty the first time I visited but then had a visitor or two interacting the second time I was in. 


When the space was empty, it wasn’t necessarily clear what one could do there and it took some imagination to think about how the pieces might be used. Upon my return, I could see visitors climbing on and doing different things which provided some inspiration for thinking about what you might do with the items in the room. 


Among my favorite things were small items made of mesh and scrim that were used in dance productions that you could manipulate. I found these very approachable and interesting as you could pick them up and test the many ways the material could be manipulated in your hands (or with your feet..or head) and imagine how they could be used on stage by a dancer. 


I longed to return with my children because I knew they would run around using all the equipment but we have been unable to find a day to go downtown due to extra-curricular commitments on the weekends. Maybe during the winter break we’ll have a chance to go and I’ll have to write an addendum. 


Here’s a photo of one of the rooms – I found it hard to figure out what to do without models and when the objects were all static. The exhibition ended with a computer area that housed an amazing collection of videos, interviews and performances by various dancers and choreographers. I spent quite a bit of time going through a small percentage of the material, which is something I never would have been able to do with two children in tow. 


Adventure #4: The Museum of Everything 


OK, so the exhibition I went to last week wasn’t very participatory, but the concept of the Museum of Everything is so I thought it belonged in this round up. The Museum of Everything advertises itself as a space for artists and creators outside modern society. The first exhibition was a selection of 800 works by naïve and unknown artists and curated by leading art figures in London. The second was an exhibition at the Tate Modern Turbine Hall in which the Museum of Everything invited unintentional, unseen, unexhibited and unknown artists of Greater Britain to bring their work in for display in one of the greatest museums in the world. In three days, they were able to display over 200 works to over 100,000 visitors, which provided exposure to artists who would otherwise not be seen by this audience at this venue. 


What is very participatory about the Museum of Everything is that they will take any idea from the world out there and consider it. Their website asks that “If you are a non-professional, non-traditional or non-exhibited artist, or if you know one living or long-gone, or if you have some work you think might float our boat, even if you're just a chancer who wants some work displayed in The Museum of Everything, please email us at cd@musevery.com.” 


Which brings me to yesterday’s exhibition. Exhibition #3 is curated by Sir Peter Blake, a British artist and collector who has an impressive collection of naive art. This large exhibition, all based on a circus theme, includes collections of photos of circus freaks, Punch and Judy and puppet displays, miniature fairgrounds and large-scale side-show banners. Peter Blake’s best known work is the cover of the Beatles Sgt. Pepper’s Lonely Hearts Club Band album and taking a look at that will give you an idea of the aesthetics of the exhibition. 


The interesting and approachable labels were written by Peter Blake and gave detailed explanations of who the artists were and why the objects were special to him. My two favourite collections were the needlework of Ted Wilcox and the dioramas by Walter Potter. Ted Wilcox was an ex-serviceman who learned how to sew while he was in the hospital recovering from injuries. He created embroidered versions of pin-up girls from magazines and also several versions of Alice in Wonderland. Ted Wilcox embroidered pin-up girl Walter Potter’s dioramas were really something to see. Walter Potter was a famous taxidermist and people would bring him animals that they found or that died on their farms. At some point, Mr. Potter became interested in creating dioramas that include stuffed animals in scenes mimicking human life. In other words, his dioramas are a lot like 3D versions of those paintings of cats or dogs playing cards. 


While he was a well known taxidermist at the time, some of the taxidermy is actually pretty bad and the whole thing has an amazing kitsch element to it. The gallery was full of children sketching different dioramas as they are in turn hilarious and grotesque. My favourites were a series of squirrel boxing scenes as well as a large diorama with squirrels sitting around a living room.



Every once in a while it’s important to attend an event like this because it reminds you that some of us in the Museum business can get a little too stuffy (no pun intended) and take ourselves too seriously and sometimes exhibitions should just be fun and open to whoever wants to make them. 


I would have taken more photos but these signs were posted throughout the space 
Here are some of additional take-aways from these adventures in participatory exhibition: 


• It is wonderful to encourage participation, but consideration should also allow for visitors who might be intimidated and not want to participate. Plan for voyeurs, too. 


• If you are advertising a participatory exhibition, make sure you let people know what they can and can’t interact with. It’s a disappointment to arrive at a Museum and something you are looking forward to trying is unavailable (at least put a sign at the front desk so expectations are in line before entering). 


• Don’t forget to have fun if you are working with a subject where it is appropriate. Visitors can tell whether or not the developers and designers actually enjoyed themselves during the process. 


Thanks for following along!

Wednesday, November 10, 2010

Do Humble Materials Belong in Museums?

Justine Roberts, Principal

There is a long-standing practice, tradition even, of using recycled and repurposed materials in museum exhibits.  Back in 1993 when I worked at the Bay Area Discovery Museum one of the most popular exhibits was a little diorama creation area where kids used cardboard boxes (new) and then cut up donated magazines, carpet samples, film canisters, cardboard tubes and other doodads and assembled entire worlds of their own invention. I was responsible for the donated supplies for this activity space and I would regularly contact new sources for scrap and left over material.  The challenge was to find pieces that were safe to handle, easy to manipulate and came in large enough quantities.  But the central criteria for success, which I discovered by watching how the visitors interacted with the exhibit, was that the materials needed to be humble. 

Familiar materials which visitors could easily identify – like bottle caps – lent themselves to reinterpretation whereas obscure small metal springs were not immediately understood.  In the museum setting, visitors actually responded enthusiastically to the possibilities inherent in the common, every day, leftover materials that they knew from home.  It was the context of the exhibit – the ability to make a mess, the scale of the work area, the social nature of the space, the examples left behind by other visitors which could serve as inspiration, and the explicit freedom to reinvent – all of which set visitors’ imaginations loose.
Providence Children's Museum
This past weekend at the Providence Children's Museum my own kids spent a long time building with bottle caps.  To be honest, I was really pleased.  I have one daughter who collects things and periodically I have to edit her own bottle cap collection. So what fun for her to encounter such abundance, variety and permission!


Over the years I have collected examples other museum exhibits that put everyday materials into visitors’ hands from science centers and children’s museums.  Here are a few other examples I really like that repurpose or reuse the familiar in surprising ways:
Invention at Play, The Lemelson Center invites kids to repurpose kitchen tools as design elements and create their own artwork, finding new ways to see the familiar world.

Paper airplanes at Columbia Memorial Space Center, in Downey CA encourage design, testing and redesign as visitors search for the perfect combination of loft, speed and accuracy in their creation.

Acton Discovery Museums, Rube Goldberg style ball runs turn humdrum hardware into a platform for play


Some of these are more designed than others, and some are more open-ended.  Clearly they have different learning goals, aesthetics, different target ages, and even different frames for thinking about how people learn in museums.  But in all of these examples the use of everyday materials is intentional, even central to the visitor experience.


The assumption behind these exhibits seems to be that visitors will be empowered by familiar and accessible materials.  They encourage visitors to think about how they can continue experimenting at home – as if saying “you too can make a contraption out of leftover hardware” or “look how easy it is to investigate the principles of flight”!  The materials take some of the mystery away from complex ideas and suggest that the key ingredient is actually the visitor, not fancy equipment or expensive supplies.  Science, art, design, engineering, creativity, imagination and understanding are all within visitors’ grasp.

Unfortunately, there are many museums that feel pressure (from donors, staff, trustees, and the audience . . .) to provide unique materials that are customized to their environment, and not commercially or otherwise available.  The argument I hear is that museums need to set themselves apart and justify the cost of admission.  Humble materials are just not different enough.  That view discounts the environment of the museum, the staff, the context, the space and time of a visit and all of the ways in which museums ARE different from home or school, the library or the park.  It is not just the stuff kids touch that makes the museum.